More formal way to declare additional data fields in the editor #90
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Roboticy3/Louder#90
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
More of a design problem. Probably requires #25. The editor should provide a way for users to build schemas other than "just go to the godot editor".