Godot bindings #65
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Roboticy3/Louder#65
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Delete branch "%!s()"
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Godot bindings to the louder engine. Probably through https://github.com/godot-rust/gdext
Needed for #63 , among other things, and should be useful for quickly throwing together examples.
Basic bindings have been demonstrated. I think a thin script wrapper is in order in the future so im not declaring names manually since thats mostly a safeguard so I dont have to think about different encodings.