Improved connection interface #4
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Roboticy3/Louder#4
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Dragging a connection from an input should result in a disconnection and a live wire under the mouse.
Placing hubs from a connection drag should take into account the transform of the graphedit viewport position
GraphEdit doesn't seem to actually support "creating a drag" in this way. I'll have to let it slide for the sake of pace.