undo/redo #15

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opened 2026-07-12 21:51:38 +00:00 by Roboticy3 · 0 comments
Roboticy3 commented 2026-07-12 21:51:38 +00:00 (Migrated from github.com)

This is going to be hard. Godot technically supports undo/redo out of the box, but crystalizing editor functions into "actions" and implementing their inverse will get weird.

This is going to be hard. Godot technically supports undo/redo out of the box, but crystalizing editor functions into "actions" and implementing their inverse will get weird.
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Roboticy3/Louder#15
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